Madden 13 can now be experience with a different view thanks to the WiiU controller. The ability to draw your plays is such a nice touch to Madden 13 can now be experience with a different view thanks to the WiiU controller.
The ability to draw your plays is such a nice touch to the franchise. I had the chance to play just for a little bit and I had fun in that short time. Graphics are great just like xbox and ps3. Definitely check it out and see it for yourself. This is disappointing, but it's also not Thanks to EA's dick move, Nintendo wasn't allowed to have the Infinity engine for Madden This is disappointing, but it's also not something that Nintendo can be blamed for.
There are still some unique features, though, such as drawing a custom path via the GamePad touchscreen, so it's kind of a give and take. I just can't help but hope EA pulls their heads out of their tails and gives Nintendo the Infinity engine for Madden 14, as that would allow for the premiere edition of the game.
Finally EA recorrects madden Thanks to the Wii U controller we will finally get real football video games. I love the idea of drawing your Finally EA recorrects madden I love the idea of drawing your plays out and finally none of my friends can see the play I called.
Madden is getting good I just want better camera angles and more defense. Madden 13 is very fun, but I was disappointed to see that the infinity engine wasn't present in the Wii u version. The graphics are great, Madden 13 is very fun, but I was disappointed to see that the infinity engine wasn't present in the Wii u version.
The graphics are great, the new career mode is addicting, and online is very smooth. The gameplay is just as great as ever, though I had some trouble memorizing the controls this is my first Madden game.
A great game for any football lovers, and a fun distraction with friends. Keep in mind i haven't got a chance to fully explore everything this WiiU port has to offer, but so far it's a blast.
Being able to reroute Keep in mind i haven't got a chance to fully explore everything this WiiU port has to offer, but so far it's a blast. Being able to reroute your plays on the fly is a very welcome addition. And as for matching graphical detail it's hard to notice any differences Yes it's missing the coveted and sometimes buggy infinity engine, but that's ok. The excellent touch screen controls are worth the venture; especially if you've yet to purchased your copy of Madden 13 yet for another system.
The gamepad implementation is the best part of Madden The top 10 defensive players in Madden 13 have been revealed. This was the most debatable top 10 released thus far, in my opinion. I'm not saying the 10 players included didn't deserve high rankings, but I felt their the list needs to be rearranged a bit.
The sixth Madden Mondays dropped as well, and this shows that Madden Moments will be back in full this year. The four different playable angles, many of the throwback and alternate uniforms, plus details on Jim Nantz and Phil Simms on-screen integration.
They actually change camera angles based on the stadium, and Nantz and Simms actually change suits. Update: August 19, - By: Brian Mazique. Here are two recently released videos that highlight Connected Careers, and the draft in Madden Update: August 17, - By: Brian Mazique.
The top 10 has already been released, and you can see the video if you scroll down. This list is a more verbose list that includes every player in the game at the positions. Click here to have your mind explode. Update: August 15, - By: Brian Mazique. The game manual has been released for Madden 13 by EA Sports. It's your standard manual with all the expected pieces of instructions. But what isn't a standard piece of video game reading is the massive, page, Connected Careers manual. This thing is huge, and it is filled with awesomeness.
Any question you have about the mode can be answered in these pages. Game Manual. Connected Careers Manual. PastaPadre revealed screenshots of Madden 13 that show all of the Kinect voice commands available in the game.
It's a pretty large list. Here's one screenshot, but click here to see them all. Update: August 14, - By: Brian Mazique. As promised, here is the demo gameplay for Washington Redskins vs. Seattle Seahawks :. The demo has been released for Xbox , and i've got some gameplay videos for you.
This is the 49ers vs. Giants matchup, and the game is looking quite nice. Check it out:. Stay tuned for Redskins vs. Seahawks gameplay. Here is a link to my demo impression. Update: August 13, - By: Brian Mazique. It shouldn't take you a second to guess which player is the top-rated pass-catcher. Check out the video below, click here to vote for the fastest receiver, best route-runner and spectacular catch.
Update: August 10, - By: Brian Mazique. The details on the Madden 13 demo has been released. EA Sports has delivered some of the details, and it sounds as if this will be one of the biggest demos in a while. The matchups available will be the Washington Redskins vs. These rules include if a defender over them in man coverage blitzes, immediately after a press animation like Cover 2 , and as they come through zones and are between defenders.
This new system also makes it much easier to tune existing animations and allows us to make each and every catch look just like you see in real life. But the biggest part of the new catching system is the addition of over new catch animations!
These new animations give the game a completely fresh look as many of the catches that you have seen for years have all but been eliminated and replaced with newer and better-looking animations. An additional aspect of the new catching system is the change to user catching. Many users have expressed frustration about how hard it has been to take control of your receiver and actually complete a catch.
This is an area of the game that really separates the elite from the rest of the pack in the online world. This year we have slowed down the control when clicking on a receiver and made it much easier to take control when the ball is in the air to help position the receiver to make the catch. The goal here was to try and get more users to not be fearful of clicking on and trying to make a catch. Of course, with all these changes to the passing game you are probably wondering what about the defense?!
To help defend against the new Total Control Passing and new catch system we felt it was important to focus a particular area of the defense that has been neglected the past few years: Defensive Alignment.
We have taken to heart the feedback about the flaws in our current alignment system. Over the past few years our design team has also met with several defensive-minded coaches from around the NFL including head coaches Rex Ryan, Jim Schwartz and Mike Smith, as well as Jets defensive coordinator Mike Pettine.
In each and every one of those meetings they all talked about the importance of alignment and how critical it was for defensive success. With all that in mind, Designers Mike Scantlebury and Anthony White completely revamped our alignment system with brand new realistic lettering of receivers and rules for every type of formation and set. Defenders will now align according to the offense and make sure that have they have best defensive matchups possible.
Another key change to the new alignment system in Madden NFL 13 is the fact that defenses now do a much better job of disguising their coverage based on their pre-snap reactions. In previous years it was fairly easily to tell if the defense was in a man or zone coverage. One of the ways to tell was to send a back or receiver in motion and if someone followed it was man; if no one followed it was a zone.
The defense will swap zone assignments as the receiver motions across the formation while giving no clues to the offense as to what defense they are in. This change will be huge in helping confuse the offense and a great way to slow down the passing game.
Yes, I said it. Our goal with our new Read and React Defensive AI system was to lock these guys up and throw away the key. Defenders will now play like they do in real life and only make a play on the ball or cut with receivers if they actually see it happen.
The new Read and React Defensive AI System ties directly into what I talked above with the receiver not being able to play catches unless they see the ball, so it works for both sides of the ball.
This change will affect both the offense and defense in different ways, but nobody will be able to catch or swat unless they see the ball first. However, if the user has manually taken control and attempts to make a play on the ball, they will still have a shot at success.
With the help of our new Design Intern and former New England Patriot and Washing Redskin offensive lineman Clint Oldenburg, we tuned both the offensive and defensive sides of the ball for the punt teams. Punt returning has been improved by adding a third wedge blocker to the return plays to give the returner a little extra time to try and get some yards. Clint also pointed out that our punt formations were a little off so we tweaked those to be more in line with how NFL teams line up.
Playbooks are always a big deal to our game and that is no different in Madden NFL For those of you still with me-I appreciate it! With teams now using the tight end position in the passing game, you are seeing more and more formations with the tight end split out wide as well as two tight end sets.
The tight end position has evolved with guys like Rob Gronkowski, Jimmy Graham and Jermichael Finley bursting onto the scene; along with the vets like Tony Gonzalez, Antonio Gates and Jason Witten that have been getting it done for years. Another new set that will be popular among users is the Gun Heavy Panther.
This is one of the goalline sets that the Panthers used to help Cam Newton rush for a remarkable 14 TDs in his rookie season. These just a couple of the new offensive sets that you will see in Madden NFL For new defensive formations I asked playbook guru Anthony White to make a special guest appearance to give me some details on what we have added and here is what he said:. This goes hand in hand with the new defensive alignment system in Madden NFL 13 that ensures the defenses are properly aligned with best on best.
Now teams will have their best personnel on the field in the front lines of the defense as well. Line techniques tell defensive linemen where in the defensive front to align. The defensive ends use a 4 point stance. This puts more speed on the field for the Giants. Nickel 3 D Ends — Nickel formation that uses three defensive ends and one defensive tackle. Nickel Sam — Nickel formation in which the Sam linebacker is aligned in a standup position where a left defensive end would normally align.
0コメント